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What are the best practices for reducing motion sickness in AR applications? Pending Review
Asked on Jan 18, 2026
Answer
Reducing motion sickness in AR applications involves optimizing the user experience to minimize sensory conflicts and ensure smooth interactions. Key practices include maintaining a stable frame rate, aligning virtual elements with the real world, and using appropriate motion cues to reduce disorientation.
Example Concept: To reduce motion sickness in AR, ensure that virtual objects are anchored accurately to the real world using precise spatial tracking. Avoid sudden movements or rapid changes in perspective that can cause sensory conflict. Implement smooth transitions and use visual cues that align with the user's physical movements to maintain a consistent and comfortable experience.
Additional Comment:
- Maintain a high and consistent frame rate (60 FPS or higher) to reduce visual lag.
- Use scene understanding to align virtual content with real-world surfaces accurately.
- Incorporate user feedback to adjust comfort settings dynamically.
- Minimize latency in tracking and rendering pipelines to enhance responsiveness.
- Design interactions that are intuitive and match real-world expectations.
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