Questions tagged with “openxr”
- How do you implement spatial anchors in a cross-platform XR app?
- What processing steps help ensure clarity when integrating passthrough video with virtual overlays?
- How can developers improve hit detection accuracy with surface detection in hand-tracking workflows?
- How does world locking improve multi-minute stability across large living-room-scale XR sessions?
- What factors influence drift when using spatial anchors in dynamic environments?
- How can scene classification enhance automatic room-aware behavior in mixed-reality applications?
- What techniques stabilize virtual object placement during noisy environment mapping data updates?
- How can developers manage false positives when performing plane detection in cluttered physical spaces?
- How can developers design flexible input layouts using XR input actions for both controllers and hand tracking?
- What benefits does OpenXR offer when teams need cross-platform consistency with a single action map?
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spatial audioOwn it35 assigned · $1.00/day · $30/month
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shader performanceOwn it32 assigned · $0.90/day · $27/month
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ar foundationOwn it28 assigned · $0.80/day · $24/month
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foveated renderingOwn it22 assigned · $0.63/day · $19/month
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mixed realityOwn it19 assigned · $0.53/day · $16/month
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openxrOwn it15 assigned · $0.43/day · $13/month
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hand trackingOwn it11 assigned · $0.30/day · $9/month
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gpu instancingOwn it11 assigned · $0.30/day · $9/month
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scene understandingOwn it11 assigned · $0.30/day · $9/month
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audio occlusionOwn it10 assigned · $0.30/day · $9/month